BORING TUNNELS · NIGHT

The Boring Company
Roadster Race

A bored racing tube — ring joints, amber service bays, cyan galleries. The white line is the floor. The red line is the ceiling. The view stays upright. Ramps throw you. Pits and gulches detonate a car that drops in; take the wall, the roof, or the jump. Gates, crush presses, lasers, and collapsing panels flash before they close. The low line is quiet. The high line has the air pads and the risk. Compressed air only spends when you hit burst, jump, roll, or flip — the jets show the push. Suction is the timer. Ramps don't spend it.

W / S
Throttle / brake
A / D
Drive onto the wall
Shift
Burst — rear jets. In a jump, hang
Space
Jump — underside jets
Q E F
Roll and flip in a vault — jets point the spin
Backspace
Recover